Development Blog

Updates and deep dives from the team

July 17, 2026

Dev Blog #8: Why You Haven't Seen the Game Yet

No screenshots, no trailers, no gameplay clips. That's on purpose, and here's the reasoning behind it.

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July 16, 2026

Dev Blog #7: Let's Talk About AI

It comes up in every thread about every indie MMO, so let me just answer it head on. No AI art anywhere in the game, and how I actually use AI as a developer.

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July 14, 2026

Dev Blog #6: The First Closed Alpha, Early 2027

100 players. About a week in the world. Completely free. Here's the plan for Eternal Realms Online's first closed alpha, and how to get in.

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July 13, 2026

Dev Blog #5: Let's Talk About Money

Subscriptions, completely free alphas, and why I refuse to take a single dollar until the game has earned it. The full, honest breakdown.

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July 12, 2026

Dev Blog #4: How Is a Small Team Going to Build an MMORPG?

The most reasonable question anyone can ask us. MMOs are famously where small teams go to die. Here's why I think the math is different this time.

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July 11, 2026

Dev Blog #3: State of the Game, What's Actually Playable Right Now

No mockups, no target footage. Here's exactly what works in the game today, and what's coming next.

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July 10, 2026

Dev Blog #2: Why I'm Building an MMO That Doesn't Exist

Every MMO out there makes you pick between old school depth and modern combat. I think that's a false choice. This is the game I wished existed.

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July 9, 2026

Dev Blog #1: Eternal Realms Online Is Going Full 3D

The big one. I've been prototyping two versions of this game, and I've made my choice. Eternal Realms Online is a full 3D open world MMORPG built in Unreal Engine 5.

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