Development Blog
Updates and deep dives from the team
July 17, 2026
Dev Blog #8: Why You Haven't Seen the Game Yet
No screenshots, no trailers, no gameplay clips. That's on purpose, and here's the reasoning behind it.
July 16, 2026
Dev Blog #7: Let's Talk About AI
It comes up in every thread about every indie MMO, so let me just answer it head on. No AI art anywhere in the game, and how I actually use AI as a developer.
July 14, 2026
Dev Blog #6: The First Closed Alpha, Early 2027
100 players. About a week in the world. Completely free. Here's the plan for Eternal Realms Online's first closed alpha, and how to get in.
July 13, 2026
Dev Blog #5: Let's Talk About Money
Subscriptions, completely free alphas, and why I refuse to take a single dollar until the game has earned it. The full, honest breakdown.
July 12, 2026
Dev Blog #4: How Is a Small Team Going to Build an MMORPG?
The most reasonable question anyone can ask us. MMOs are famously where small teams go to die. Here's why I think the math is different this time.
July 11, 2026
Dev Blog #3: State of the Game, What's Actually Playable Right Now
No mockups, no target footage. Here's exactly what works in the game today, and what's coming next.
July 10, 2026
Dev Blog #2: Why I'm Building an MMO That Doesn't Exist
Every MMO out there makes you pick between old school depth and modern combat. I think that's a false choice. This is the game I wished existed.
July 9, 2026
Dev Blog #1: Eternal Realms Online Is Going Full 3D
The big one. I've been prototyping two versions of this game, and I've made my choice. Eternal Realms Online is a full 3D open world MMORPG built in Unreal Engine 5.
