About Eternal Realms Online

Eternal Realms Online is a 2D sandbox MMORPG built for people who love the grind. No classes, no locked paths — just you, a massive world, and the freedom to play however you want. Swing a sword, sling spells, craft legendary gear, run a merchant empire, or do all of the above. Your character, your rules.

The economy is real. Enemies and bosses drop their own unique loot, but anything craftable only comes from players. Every skill you level matters. Every item you make has value. Set up a merchant stall, corner the market, or trade face-to-face — this is an economy that runs on actual player effort.

Oh, and you keep progressing even when you're offline. Log off, go live your life, and come back to stacks of loot and levels gained. Play on your browser, Steam, phone — your progress syncs everywhere. No pay-to-win. No cash shop. No shortcuts. Just a world worth grinding.

Frequently Asked Questions

A 2D sandbox MMORPG where you make the rules. No classes. No locked paths. Be a warrior one day, a merchant the next, a master crafter by the weekend. Fight monsters, grind skills, craft legendary gear, trade with real players, and keep leveling even while you sleep. Old-school MMO soul, modern convenience.

100%. Jump in for free and get access to 8 skills, the first region, social features, and everything you need to get hooked. Want the full experience? Members ($5.99/mo) unlocks all 14 skills, every region, every dungeon, player trading, merchant stalls, housing upgrades, and a level cap of 9999. No trial period, no bait-and-switch. Free means free.

Literally anywhere. Web browser, Steam, iOS, Android. Your progress syncs across all of them automatically. Start a dungeon run on your PC, finish it on your phone during lunch. Same character, same world, zero hassle.

Free gets you 8 skills capped at level 50 and the starting region. Plenty to sink your teeth into. Members blows the doors open: all 14 skills, level cap of 9999, the entire world map, every dungeon, player trading, merchant stalls, advanced crafting, player housing, and more. Think of it as the full game unlock.

Not a chance. No cash shop. No premium currency. No loot boxes. No XP boosts. No gold packs. No shortcuts of any kind. Membership unlocks content, not power. If you see someone in endgame gear, they grinded for it — period.

Log off and your character keeps going for up to 24 hours. Set them to fish, mine, chop trees, or train combat — whatever you want. Come back to stacks of loot, levels gained, and gold earned. It's like having a second shift that works while you don't.

That's kind of the whole point. Add friends, form a guild, claim a guild hall, trade face-to-face, set up a merchant stall, or just hang out and chat. The world is better with people in it.

Soon. We're deep in development and pushing hard toward launch. Jump on the waitlist on the Play page to get notified the second we go live, or join the Discord to watch it all come together in real time.

Get in Touch

Still have questions? We're here.